In the modern life, games already become part of human life. Almost every people in earth play games, from traditional game such as hide and seek until modern virtual reality games. One of the goal of the game is to experience the happiness of doing things, rewarded and punished based on what they do and we see that it’s relevant for people to develop the uses of games for their daily life, working life, and other activities.
As a company, employees are capital that needed to be developed in order to develop the company itself. Training is one of the solution to develop the employees. Nowadays method such as e-learning is seen as a comprehensive solution since it won’t require employees to leave their desk to join the training and can maintain their productivity while doing the training.
Taken from Badgeville Wiki, Gamification is the concept of applying game mechanics and game design techniques to engage and motivate people to achieve their goals. Gamification taps into the basic desires and needs of the users impulses which revolve around the idea of Status and Achievement.
According to Forbes, organization like Marriott, Deloitte, Aetna, and Department of Defense are using gaminguse games to recruit and develop their employees. The growing interest in gamification stems from a desire to increase engagement levels among employees and in the process bring more visibility, openness and a system of rewards and recognition into the workplace.
Furthermore on Forbes, the power of gamification is eliminating competitive comes down to this: it taps into the competitive fires and make us more engaged, feel a greater sense of accomplishment and are more willing to go the extra mile in either making more sales calls, completing more training programs, or answering more customer center calls. And because of our progress, we continue to increase our engagement with the game and reach new levels.